Mobile betting news
Research and Markets Releases Mobile Gambling Report
On February 5th, 2009, the fifth edition of the Research and Markets mobile gambling report has been released to the public, making available a thorough analysis of the mobile gaming environment. It divides the gaming market by casino establishments, lotteries and betting and gives important analysis of the national and international rules and regulations and legislation regulating mobile gaming service.
The newest edition showcases detailed one-on-one interviews with senior officials within the mobile gaming industry and profiles well-known application and service providers and examines important hurdles like payment processing, network coverage and age verification, with predictions for the gaming market in eight important regions and Great Britain through the year 2013.
The data in the study is presented in easy to understand prediction tables and charts and gives mobile gaming adoption level forecasts, average bet per player, total bet and gross win. Important questions on the report include: 1st; who are the leading players in the mobile gaming industry today? 2nd; what is the present value of the mobile gaming market.
3rd; in which gaming markets are mobile gaming services currently allowed? 4th; what are the prospects of mobile gaming services in the US? 5th; how have gaming operator attitudes towards mobile gaming services changed? 6th; which gaming services will produce the highest level of bet, and which the highest level of gross win? 7th; what are the remaining problems to the mass adoption of mobile gaming services? 8th; which areas will see the biggest adoption levels of mobile gaming services?
A company spokesperson said that 2008 has been a relatively encouraging year and they are hoping that 2009 will be an even better year for mobile gaming service providers, with several providers reporting a bet increase by more than one hundred percent. But the roll-out of mobile gaming services has been limited to a few markets, notably the United Kingdom. Elsewhere, the growth of mobile gaming continues to be affected by complicated national and state legislation.
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